Northern Winds 3 (samspel)

Beskrivning

Spelet hålls av ARMA Finland. Vi deltar i ett samspel som hålls av ARMA Finland. Spelet är på deras server. Equal numbers and forces of US and RUS meet in the Finnish environment. This is basically respawn based meeting engagement.

Side tasks


BLUFOR - Push the enemy behind the redline - Clear any remaining resistance from the combat area OPFOR - Push the enemy behind the blueline - Clear any remaining resistance from the combat area.

Time & place


Join server: 17:45 Slotting: 18:00 Briefing: 18:15 Game start: 18:35 Please be there on time. Arma 3 server: Address: a3.armafinland.fi:2202 Password: kotka AfiSync can handle connecting here automatically. Teamspeak3: Address: ts3.armafinland.fi

Mods


1. Download mods You can use AfiSync for it! Make sure to select the correct modpack named: armafinland.fi Northern Winds repo https://armafinland.fi/wiki/index.php/AFISync_Usage 2. Test your connection to the server and your modpack Connect to the server using Afisync by clicking “Join Server” on the correct modpack. You can test the missions on the server before the event. Make sure you have the 1.-1.0.328 TFAR teamspeak plugin installed: Download and install correct plugin here if you have a different version! Make sure to Install it while teamspeak3 is turned OFF and disable other plugin versions! Teamspeak3 versions 3.2.0 - 3.2.1 have issues with TFAR. Use later or earlier versions.

Mod and Game Mechanic Info


AFI Quality of Life Quick Guide Volume and View distance adjustments You can directly adjust audio volume and view distance (within mission parameter limits) with F1-F4 keys. Suppression and weapon sway AFI utilizes suppression and weapon sway mods. Shots landing near cause vision anomalies and increased weapon sway. Firing weapons rapidly also increases weapon sway. Markers We use Sweet Markers System. You cannot set markers during play. Ace3 A-Medical We use A-medical Safestart time Each mission has a timer during which units cannot be damaged or fire their weapons. Some special rules may be imposed in the briefing notes by the missinmaker to be in effect during this time. Admin Call For this event we try using Discord for admin calls. In Discord there will be a channel “NW3 Admin call” - channel. Go there, check the admin of the day (from the first message) and tag him. If this does not work, you can contact admins using “call admin” -action in esc menu while in mission. JIP If the mission does not have respawn, then new JIP players cannot join the mission after safestart time + 5 minutes. Your slot is reserved for you if you disconnect during briefing or during game. Only you can return to your slot as long as mission is ongoing. Your avatar will remain in the game and may be harmed during the time you are disconnected. JIP in respawn missions is always possible, but precise behavior depends on the mission. Radios You are unable to pick up enemy radios. You can change radio channels easily from self interaction menu and from briefing notes. Friendly forces You can easily see your sides equipment ,vehicles and troop positions during the briefing from the briefin

Rules


1. Enemy equipment. Usage of enemy firearms and equipment is disallowed unless the mission maker specifies an exemption. An exception to this general rule is granted for medical equipment, hand grenades, other throwables and ammunition. 2. Join-in-Progress (JIP) is possible until the end of safe start. If you JIP, always ask your fellow players for instructions on how to proceed in-game. 3. Use of text chat and map markers are disallowed by technical limitation. Map markers are placed during the briefing phase, and deviation from planning must be acted on granularly at the player level by using communication devices available to you such as radios, flare signals, cell phones, messenger pigeons or local voice communication. 4. Solo play. Don’t become separated from your squad or group intentionally. If you notice you’ve lost your friends, always try and find them and work as a team. Leaders should avoid sending single players to perform tasks unless they can be reasonably certain that the path is clear of the enemy. Administrative reasoning for rule 7: Solo gameplay doesn’t produce an engaging gameplay experience for the players ordered to do so because of their vulnerability. You should always assume that the minimum unit size is 2 players. 5. Ghosting, stream sniping, out-of-game communication. It is unacceptable to do any of these.

Links


Orbats

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  • 2022-02-12
    18:33
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    15:17
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    02:16
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    14:56
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    13:45
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  • 2022-02-06
    12:44
    Spelet uppdaterades av SageNTitled

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    21:54
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    21:49
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